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Copy of Non-Linear Blendshape Interpolation with Bifrost in Maya
You will find a Maya scene file available for download here, which will be an example scene featuring eyelids with both LINEAR deformations (created using the traditional blendshapes editor) and NON-LINEAR deformations (achieved using Bifrost nodes). Additionally, you will find a tutorial about creating a Non-Linear Interpolation using Bifrost Graph Editor in Maya. Thanks for watching and I hope you enjoy! Cheers! Interpolation comparaison Bifrost graph Alexandre Alin 3D Char
Alexandre Alin
13 déc.1 min de lecture


Copy of Raycast a locator with Maya Bifrost
Hey everyone! Here's a quick tutorial on how to raycast a locator's position onto a target geometry. This technique is super useful for things like terrain-following tangents or, as shown here, a facial rig where locators follow the surface geometry. It gives you the flexibility to automate the Z-axis transformation in a joint-based facial rig setup. There are probably tons of other creative ways to use this, so feel free to experiment!Oh, and you can download a free sample s
Alexandre Alin
13 déc.1 min de lecture


Copy of Maya BIFROST + MASH Zipper Rig
Hey everyone! I put together a cool Zipper Rig demo using Maya Bifrost and MASH to make the deformation work. You can grab the scene for free right here! I based this demo on a fan art coat I created for David Martinez. I was inspired by Banno Yuki's awesome zipping coat and glove animation. I didn't go as deep into the details as he did and didn't spend too much time on it, but I still managed to create something neat. There's room for improvement, and I hope you like it. Se
Alexandre Alin
13 déc.1 min de lecture


Copy of Maya Bifrost + MASH Pull-off glove Rig.
Hello, everyone! I've created a demonstration of a pull-off glove rig using Maya's Bifrost and MASH to achieve the deformation. You can download the scene for free from the link below! My inspiration came from Banno Yuki's fantastic glove animation. I set out to challenge myself by creating a comparable deformation using an automated rig without relying on any cloth simulation and minimal controllers. To be able to use this rig you will need to download mGear from their websi
Alexandre Alin
13 déc.1 min de lecture


Copy of Maya Real-time Collision Brush Rig
Hello friends! I'm thrilled to share this brush rig featuring an automatic dynamic collision feature within Maya! No simulations are required, and you can use it in real-time. The rig is designed for detailed animation, offering options and features to customize your brush tip. Additionally, a script is included to create a shelf that allows for easy swapping of collider geometry. A README and Installation file is provided, offering all the necessary information for free usag
Alexandre Alin
13 déc.1 min de lecture


Copy of Bifrost and MASH jiggle collider
Greetings! In today's tutorial, I'll guide you through the process of crafting your own jiggle collider using MASH and Bifrost within Maya. Ensure you have the most recent Bifrost update installed for optimal functionality. The tutorial covers creating the Bifrost graph and implementing the jiggle effect with MASH. I trust you'll find it enjoyable, and I look forward to your next visit!
Alexandre Alin
13 déc.1 min de lecture


Copy of Maya Bifrost Tutorial - Surface position and normal orientation - BONUS
Hello people! In this tutorial I go through an added feature to my previous tutorial here: https://www.youtube.com/watch?v=tptGehDavgo - Now the ray source locator can be rotated - I also added a simple and fun tool to be able to duplicate the desire element following the chosen surface. ***** Make sure to download the latest Maya Bifrost update *****
Alexandre Alin
13 déc.1 min de lecture


Copy of Simple MASH piano
Check out this simple and cool interactive piano rig that I made in Maya with the help of MASH for the auto-collision and color effect. Feel free to use it in your project and don't forget to download and install mGear to be able to use the arm rig! Enjoy!
Alexandre Alin
13 déc.1 min de lecture


Generate a Maya modeling tool with Chat GPT
Maya is a popular 3D modeling and animation software used by professionals in the film, gaming, and advertising industries. Python is one of the languages supported by Maya, and it provides a powerful way to automate repetitive tasks and extend the functionality of the software. In this blog, we'll explore how ChatGPT can help you create a Maya Python script that makes modeling easier by snapping two selected vertices together. Before we dive into the details, let's take a qu
Alexandre Alin
13 déc.2 min de lecture


Copy of Maya Bifrost Wheel Demo
You will find a Maya scene file available for download here, which will be an example scene featuring a rigged wheel demo using Bifrost to automate the wheel rotation and the position to any given terrain. Thanks for watching and I hope you enjoy! Cheers!
Alexandre Alin
13 déc.1 min de lecture
Réflexion sur les Transformations de l'Industrie du VFX, de l'Animation 3D et du Jeu Vidéo : Crise ou Opportunité ?
Les bouleversements récents dans l'industrie du VFX, de l'animation 3D et du jeu vidéo, causés par l'avènement de l'intelligence...
Alexandre Alin
5 juil. 20242 min de lecture


Conseils de modélisation dans Maya 01 - Création de Seams UV personnalisées pour la sélection par Shell dans Maya
Le mappage UV est une étape cruciale dans le processus de texturation des modèles 3D. Il s'agit de créer une représentation 2D de la...
Alexandre Alin
25 janv. 20242 min de lecture


Générer un outil de modélisation dans Maya avec Chat GPT
Maya est un logiciel de modélisation et d'animation 3D populaire utilisé par les professionnels des secteurs du cinéma, des jeux et de la...
Alexandre Alin
25 janv. 20242 min de lecture
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